About
This is the result of an advanced practical at the robotics lab Heidelberg, accomplished in the summer semester 2017. Its goal was the implementation of a game on a microcontroller-based game console.
The Team
- Daniela Kilian
- BSc Applied Computer Science
- 6th semester
- Stefan Müller
- BSc Applied Computer Science
- 6th semester
- Robert Schütz
- BSc Mathematics
- 6th semester
Our tutor was Simon Kohlhepp and we were supervised by Thomas Kloepfer.
Project Evolution
The practical began in May 2017 and ended in September. Until mid-July, we familiarized with Atmega programming and decided on a game. Then, we implemented a first basic version until the end of July, which was refined in August. Finally, we added sound effects and background music in September.